Changes to the recognition method order affect scripts that are recorded after
the change. They do not affect the playback of scripts that have already been
recorded.
Changes to the recognition method order are stored in the project. For example,
if you change the order for the CheckBox object, the new order is stored in the
project and affects all users of that project.
Changes to the order for an object affect only the currently-selected preference.
For example, if you change the order for the CheckBox object in the
preference, the order is not changed in the C++ preference.